English Title: SEGA AGES 2500 Series Vol.9: Gain GroundThe earlier days of the SEGA AGES 2500 line actually saw the release of 3D remakes of classic Sega games, mostly developed by third-tier dev-houses like SIMS and Tamsoft. This time, we've got arcade cult classic "tactical action shooter" Gain Ground, a unique little experimental game, and one of my personal favorites from Sega's arcade catalog. Imagine a top-down action game like Capcom's Commando slowed down and intensified so that you actually have to think about what you're doing. You've also got a huge number of different playable characters, each with their own weapons and abilities, which you earn by literally rescuing them from stages.
Japanese Title: SEGA AGES 2500 シリーズ Vol.9 ゲイングランド
Publisher: 3D AGES
Genre: Tactical Action
Released: Feb. 26, 2004
Product Codes: SLPM-62445 / JAN 4571159590149
Like most console ports, this remake trims the player count from three to two -- justified as only the export (non-Japan) version of the arcade game supported three players -- though that's still better than the PC Engine's single-player-only port. The 3D graphics are a bit muddy but still serviceable, and the already great music has been arranged by the one-and-only S.S.H. I have a sneaking suspicion this version was developed by H.A.N.D much like the Alien Syndrome remake, but I don't have anything to base that on as of yet.
Includes an info card with some comments by the original game's programmer, Yoshiki Ōoka.