1999.06.24 Konami
Solid Snake | David Hayter | |
Liquid Snake | James Flinders | |
Meryl Silverburgh | Mae Zadler | |
Naomi Hunter | Carren Learning | |
Hal Emmerich | Christopher Fritz | |
Roy Campbell | Paul Otis | |
Mei Ling | King Nguyen | |
Gray Fox | George Byrd | |
Nastasha Romanenko | Renne Collette | |
Revolver Ocelot | Patric Laine | |
Vulcan Raven | Chuck Farley | |
Psycho Mantis | Doug Stone | |
Sniper Wolf | Julie Monroe | |
Donald Anderson | George Byrd | |
Kenneth Baker | Bert Stewart | |
Jim Houseman | Frederick Bloggs | |
Genome soldier A | Doug Stone | |
Genome soldier B | Chuck Farley | |
Johnny Sasaki | Dino Schofield | |
Enemy soldier | Dino Schofield Scott Dolph |
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Computer voice | Julie Monroe |
STAFF
Planning/Game design | Hideo Kojima | |
Character/ Mechanical design |
Yoji Shinkawa |
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Written by | Hideo Kojima Tomokazu Fukushima |
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Setting design | Hideo Kojima | |
Setting design assistant | Tomokazu Fukushima | |
Image board artist | Yoji Shinkawa | |
Firearms supervisor | Yoji Shinkawa | |
Military adviser | Motosada Mori | |
Sound director | Kazuki Muraoka | |
Assistant director | Yoshikazu Matsuhana |
SCRIPT UNIT
Conceptual map design | Hideo Kojima | |
Block model map assembled by |
Hideo Kojima Yoshikazu Matsuhana |
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2D map design | Yoshikazu Matsuhana Hideo Kojima |
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Items/Enemy route setting | Hideo Kojima | |
Script | Yoshikazu Matsuhana Tomokazu Fukushima Shiro Mukaide Satoshi Hirano |
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Radio system script | Tomokazu Fukushima | |
Translation | Jeremy Blaustein (Aoishi Translations) |
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Demo theatre script | Tomokazu Fukushima | |
Lighting artist | Yoji Shinkawa | |
Hazard setting | Yoshikazu Matsuhana Tomokazu Fukushima Shiro Mukaide Satoshi Hirano |
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Hazard checker | Yoshiteru Kobayashi | |
Camera setting | Yoshikazu Matsuhana Tomokazu Fukushima Shiro Mukaide Satoshi Hirano Hideo Kojima |
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Vibration effect design | Ikuya Nakamura | |
Mission log script | Tomokazu Fukushima | |
Visual artist for mission log | Yoji Shinkawa | |
Scenario demo script | Yoshikazu Matsuhana Tomokazu Fukushima Shiro Mukaide Satoshi Hirano |
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Flag management | Tomokazu Fukushima Yoshikazu Matsuhana |
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Script system administrator | Yoshikazu Matsuhana | |
Script director | Hideo Kojima | |
Script chief | Yoshikazu Matsuhana |
POLYGON DEMO UNIT
Storyboard artists | So Toyota Yoji Shinkawa |
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Polygon demo authoring | Takashi Mizutani Takashi Kitao So Toyota Hideo Kojima |
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Motion adjestment | So Toyota | |
Technical support | Takashi Kitao | |
Speech motion adjustment | Hideo Kojima | |
Vibration effect design | Ikuya Nakamura | |
Sound effects design/ Adjustment |
Takanari Ishiyama |
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Sound effects created by | CUBE DIGITAL HOLLYWOOD CALIFORNIA |
CUBE DIGITAL
Executive Producer for Post Production Sound |
Keiko Ono |
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Sound FX Designer | Derek Vander Horst | |
Mixer | Peter Carlstedt | |
Editor | Dave Eccles | |
Foley Artist | Vincent Guisetti | |
Foley Recorder | Mauro Lucero | |
Music Composer | Gigi Meroni | |
Scene direction | Takashi Mizutani So Toyota Hideo Kojima |
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Chief polygon demo director | Takashi Mizutani |
MOVIE UNIT
Digitising engineer | Yoshikazu Matsuhana | |
Editing | Hideo Kojima | |
Digital effects | Hideo Kojima | |
Sound effects | Takanari Ishiyama | |
Material coordination | Rika Muranaka | |
Material coordination liaison | Akemi Hattori | |
Films provided from | VIDEO ORDNANCE INC. ONE WEST 37 STREET NEW YORK, NY, 10018 (212) 575-0550 PRODUCERS |
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Animation scenes from | "POLICENAUTS" © 1994 1996 KONAMI ALL RIGHTS RESERVED. |
GRAPHICS UNIT
Scenery modeling | Takashi Mizutani Hideki Sasaki Yutaka Negishi Kumi Sato Mineshi Kimura Daizo Shikama Yoshiteru Kobayashi |
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Texture artists | Takashi Mizutani Hideki Sasaki Yutaka Negishi Kumi Sato Mineshi Kimura Daizo Shikama Yoshiteru Kobayashi Hajime Yashiro |
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Scenery graphics finishing | Takashi Mizutani Hideki Sasaki Yutaka Negishi Mineshi Kimura |
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Character modeling | Takashi Mizutani Daizo Shikama Ikuya Nakamura |
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Texture/Pixel artist | Ikuya Nakamura | |
Skeleton models created by | Takashi Mizutani | |
Character modeling and texture supervisor |
Ikuya Nakamura |
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Metal Gear Rex model creater | Yoji Shinkawa | |
Metal Gear Rex CG modeling | Kumi Sato | |
Modeler | Yoji Shinkawa | |
Machines modeling | Takashi Mizutani Kumi Sato Mineshi Kimura |
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Texture for machines | Mineshi Kimura | |
Screen layout | Yoji Shinkawa Hideki Sasaki Mineshi Kimura |
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Special effects | Daizo Shikama Takashi Mizutani Yoji Shinkawa |
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Director of CG design | Takashi Mizutani | |
Art director | Yoji Shinkawa |
MOTION UNIT
Key animator | So Toyota | |
Animators | So Toyota Yoriko Shimizu Yukiko Kaneda Nobuyoshi Nishimura Ryoko Yoshimura |
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Ninja motion animator | So Toyota | |
Action animator | Nobuyoshi Nishimura | |
Data conversion | So Toyota | |
Action advisor | Motosada Mori | |
Motion director | So Toyota |
PROGRAM UNIT
System program | Kazunobu Uehara | |
Sound program | Kazuki Muraoka | |
Snake program | Makoto Sonoyama | |
Enemy logic program | Yuji Korekado | |
Enemy/Trap program | Yuji Korekado Makoto Sonoyama Shigehisa Kozyou Kunio Takabe Shigeo Okajima Kohei Onoda |
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Radio system program | Kazunobu Uehara | |
Camera system program | Kazunobu Uehara Kunio Takabe |
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Model joints assembly | Makoto Sonoyama | |
Title screen program | Kohei Onoda | |
Event program | Yuji Korekado Makoto Sonoyama Kunio Takabe Shigeo Okajima Kazunobu Uehara Shigehisa Kozyou Kohei Onoda |
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Weapon program | Makoto Sonoyama Shigeo Okajima |
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Item program | Makoto Sonoyama Kazunobu Uehara |
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Polygon demo system program |
Shigehisa Kozyou |
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Special effects program | Kunio Takabe Shigeo Okajima Shigehisa Kozyou |
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Picture compression/ decompression program |
Fumito Miyauchi Kohei Onoda |
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Animation program / scripting | Yuji Korekado Shigeo Okajima |
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Program demo | Yuji Korekado Makoto Sonoyama Shigeo Okajima Kunio Takabe Shigehisa Kozyou |
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Multi-task kernel | Kazunobu Uehara | |
Perspective sound system | Kazuki Muraoka Yuji Korekado |
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Data management | Makoto Sonoyama | |
Director of programming | Kazunobu Uehara |
TOOL UNIT
Scenario compiler "GCLCONV" |
Kazunobu Uehara |
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Model data conversion program |
Shigeharu Kozyou Makoto Sonoyama |
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Motion data conversion/ compression program |
Kunio Takabe Makoto Sonoyama |
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Texture data conversion program |
Makoto Sonoyama |
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Data conversion program | Makoto Sonoyama Shigehisa Kozyou Kohei Onoda Kunio Takabe |
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Texture preview tool "YAMADA-KUN" |
Kazunobu Uehara |
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Model preview tool "NNISS" |
Kazunobu Uehara Makoto Sonoyama |
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Polygon demo editorial tool "POLYGONAMIE" |
Shigehisa Kozyou |
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Motion edit viewer tool "ACT BOY" |
Makoto Sonoyama |
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3D perspective tool "SPACE" |
Shigehisa Kozyou |
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Texture replacing tool "REPTEX" |
Makoto Sonoyama Kohei Onoda |
SOUND UNIT
Sound composers | Kazuki Muraoka Hiroyuki Togo Takanari Ishiyama Lee Jeon Myung |
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Pianist | Maki Kirioka | |
Main theme composed and performed by |
TAPPY |
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Sound effects | Kazuki Muraoka Ryoji Makimura |
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Voice effects | Takanari Ishiyama Miki Ito |
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Voice/Sub-title editor | Miki Ito | |
Sound director | Kazuki Muraoka | |
Recorded at | CUBE DIGITAL | |
Casting director | Yumi Takada | |
Recordist | Greg Vossberg | |
Executive producer for voice over recording |
Keiko Ono |
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Voice director | Kris Zimmerman | |
Dialog supervisor/Engineer | Derek Vander Horst | |
Dialog recordist | Nicole Punicki | |
Script coordinator | Stephan McKenzie | |
Production assistant | Tatsuya Maeda |
BRIEFING UNIT
Storyboard artist/Director | Yoji Shinkawa | |
Program | Kohei Onoda | |
Graphics | Yoji Shinkawa | |
Layout | Yoji Shinkawa Hideki Sasaki |
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Sound | Takanari Ishikawa | |
Conceptual Design/ Supervisor |
Hideo Kojima |
PACKAGE UNIT
Title design | Hiroshi Matsuda | |
Title logo conceptual design | Hideo Kojima | |
Software manual design | Ichiro Kutome | |
Software manual written by | Ryosaku Ueno | |
Drawings | Takahiro Omori | |
Package design | Ichiro Kutome | |
Poster layout | Ichiro Kutome | |
Visual works | Yoji Shinkawa | |
Digital effects | Yoji Shinkawa |
U.S.A. RESEARCH UNIT
Coordinator | Motosada Mori | |
Special thanks to: US ARMY |
CPT. Michael Allen |
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US ARMY Specialist | Tomoaki Iishiba | |
HUNTINGTON BEACH POLICE | SGT. R.K.Miller | |
XXL.A.CoordinatorXXX | Shiori Suzuki Larry Merrill |
STEMBRIDGE GUN RENTALS, INC
MEMBERS OF HUNTINGTON BEACH
POLICE SWAT TEAM
INTEGRAL VERSION UNIT
Planned and directed by | Hideo Kojima | |
Assistant director | Yoshikazu Matsuhana | |
Visual works | Yoji Shinkawa | |
Programming director | Kazunobu Uehara | |
Sound director | Kazuki Muraoka |
VR TRAINING MODE UNIT
(INTEGRAL Ver.)
Planned by | Hideo Kojima | |
Maps designed by | Yutaka Negishi Nobumitsu Tanaka Shinji Yamashita Hiroaki Yoshiike Kenichiro Shigeno Yuji Korekado Daizo Shikama |
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Maps modeled by | Yutaka Negishi Daizo Shikama Mineshi Kimura |
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Objects modeled by | Yutaka Negishi Daizo Shikama Mineshi Kimura |
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System program by | Masayuki Kobayashi | |
Programmers | Nobumitsu Tanaka Kenichiro Shigeno |
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Ninja program by | Makoto Sonoyama | |
Enemies program supervisor | Yuji Korekado | |
Play time adjustment | Yutaka Negishi Hiroaki Yoshiike |
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Vibration design | Ikuya Nakamura | |
BGM by | Kazuki Muraoka | |
Sound effects | Ryoji Makimura | |
Genome soldiers' voices acted by |
Hideo Kojima Ryoji Makimura |
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Voice editors | Miki Ito Takanari Ishiyama |
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Concept adviser | Hideo Kojima | |
VR training mode director | Yutaka Negishi |
PHOTO SHOOT STAGE UNIT
Planned by | Hideo Kojima | |
Motion capturing director | So Toyota | |
Motion capture studio | IMAGICA Corp. | |
Motion capture actress | Megumi Kori | |
Motion capture engineers | Yoshikazu Matsuhana So Toyota Takashi Mizutani Kazuhisa Nishimura (IMAGICA Corp.) Tetsue Kawano (IMAGICA Corp.) |
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Motion data editors | So Toyota Yoriko Shimizu Yukiko Kaneda Ryoko Yoshimura |
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Characters modeled by | Takashi Mizutani Hideki Sasaki |
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Scenary modeled by | Mineshi Kimura | |
Programmers | Kunio Takabe Shigeo Okajima Makoto Sonoyama |
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BGM by | Kazuki Muraoka | |
Sound effects | Ryoji Makimura |
PocketStation UNIT
Planned and supervised by | Hideo Kojima | |
Dot matrix artist | Ikuya Nakamura | |
Programmer | Shigeo Okajima | |
BGM/Sound effects by | Kazuki Muraoka |
BONUS MOVIE UNIT
Edited by | Hideo Kojima | |
Digitizing engineer | Yoshikazu Matsuhana |
SCENARIO UNIT
(INTEGRAL Ver.)
Difficulty adjustment/ Enemy deploymemt design by |
Yoshikazu Matsuhana |
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Retranslation to Japanese | Tomokazu Fukushima Satoshi Hirano |
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Scripting | Tomokazu Fukushima Satoshi Hirano Shinji Yamashita |
"THE BEST TO YET TO COME"
Written and produced by
RIKA MURAYAMA
Additional choral arrangememt by
DAVID DOWNES
Words translated by
BLATHNAID NI CHUFAIGH
Recorded at
BEECH PARK STUDIO, IRELAND
Engineered by
PHILIP BEGLEY
Lead vocal
AOIFE NI FHEARRAIGH
*Appears courtesy of GAEL-LINN RECORDS
Chorus
IARLAITH CARTER
STEPHEN MAILEY
EIMEAR NOONE
MEAV NT MHAOLCHATHA
JOHN MC NAMARA
CATHAL CLINCH
RACHEL TALBOT
SINEAD FAY
SYLVIA O'BRIENIARLAITH CARTER
EWAN COWLEY
Musicians
DEELEN MASTERSON
(LOW PIPE, BOUZOUKI)
JAMES BLENNERHASSETT
(DOUBLE BASS)
JOHN FITZPATRICK
(FIDDLE)
NOEL BRIDGEMAN
(PERCUSSION)
RIKA MURANAKA
(KEYBOARDS)
"THE BEST IS YET TO COME" Re-mix version
Re-mixed by DJ. Temple Bar
Recorded at Beech Park Studio, Ireland
Engineered by Philip Begley
System administrator | Yoshikazu Matsuhana Takaaki Kumemura |
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Special thanks to: | Scott Dolph (CS Div.) Ken Ogasawara (Konami of America Inc.) Masashi Imanari Yoshinori Natsume Motoi Mizobe Hiroaki Yoshiike Atsuko Ito Kyoko Hariyama Eri Nakade Noriaki Okamura Koichi Goto |
Executive producers
Kazumi Kitaue
Akihiko Nagata
Producers
Hideo Kojima
Motoyuki Yoshioka
Directed by
Hideo Kojima
Developed by
Konami Computer Entertainment Japan Co., Ltd.
(West)
Production/Copyright
Konami Co., Ltd.