1998.02.26 Sony Computer Entertainment
Production | Nicolas Gaume | |
Coach Programmer | Alain Guyet Sebastien Morin |
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Programmer | Eric Thommerot | |
Characters design | Pascal Barret | |
Animation | Benoit Milhorat Chong Yong Yi Moua |
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Level design | Mickail Labat Anthony Desmazeau Michel Coulie Thierry Ardiler |
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Management | Cyrille Fontaine Marc Pestka |
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Music & sound design | XXXXX | |
CG art | Hugues Giboire Virginie Altayrac Jerome d'Aviau de Piolant Frederic Levistre Olivier Bailly Maitre |
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2D art | Julien Duband Vincent Beaufrere |
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CG art conception | Pascal Barret | |
Game concept and original concept | Pascal Barret Cyrille Fontaine Guillaume Le Pennec Beetroot |
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Technical Management | Eric Audren Olivier Goguel |
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Additional Programming (LibSys Tools) | Andre Bertrand Nicolas Coquard Daniel Polydore Sebastien Wloch |
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Additional Art | Beetroot Jean-Philippe Savariault Philippe Courdille Patrick Vauchez |
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Additional Sound | Nicolas Sanchez | |
Marketing : | David Etchevierra Thomas Kotter William Malabry Josh Davidson Olivier Bailly-Maitre Emmanuelle Dormeau James Morris Francois Hermellin |
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Documentation: | Anne O'Brien |
Sony Computer Entertainment Europe
Executive Producer | John Roberts | |
Associate Producer | David Bowry |
Sony Computer Entertainment Inc.
Executive Producer | Akira Sato Katsuhiko Kanazawa Tetsuro Asakawa |
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QA Testers | Mika Endo Takanobu Furukawa Kazuaki Higashijima Sayuki Koike Kentaro Motomura Naoki Miyashita Kazutoshi Nishio Shunsuke Saito Kei Shimo Kiichiro Watanabe |
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Special Artworks team | Satoshi Abe Tetsuo Fukutome Hitoshi Morita Shiro Nishiguchi Kenichiroh Yasuhara |